Creative Computer Graphics
Computer Animation B/C 02735881 date: 1983
** Did Reference material come with the original tape?
Back Stage Productions, Inc
Computer Pictures Magazine Presents:
i) Rediffusion / Evans and Sutherland
Flight Simulation Software - showing in action
GOOD historical clip about history of flight simulation - showing 1950's
analogue
television flight simulator, camera over model terrain etc.
ii) Molecular structure of DNA
Research Institute of Scripps Clinic - molecular Biology Visualisation
Scientific Visualisation - Los Alamos National Laboratory : active in
Computer Graphics since the early 1960's - GOOD historical data
iii) GE/CAE International - engineering products prototype
CAD : Evans and Sutherland Computer Corp : Car Design
1972 sequence by MAGI Synthavision : One of the first Commercial
applications of CG
iv) Architectural Visualisation : Skidmore, Owings and Merrill (architects)
Robert, Abel and Associates (Computer Visualisation)
Cranston/Csuri Productions
Digital Effects, Inc
"Cities seen from a new Perspective" fly-through of city, very TRON
v) Tutorial
Key Computer Graphics Concepts
Pictures by Jim Blinn : 14 year overview of development of CG systems
1962 : Wireframe Model
1964 : Hidden Line
1969 : Faceted Surfaces
1973 : Smooth Shading
1976 : Texture Mapping
Modelling : Analogy of Sculpture to 3-D modelling, rather than Painting
New York Institute of Technology/ CGL examples
Object Description : Numerical or Graphical
Model Types : Wireframe, Solid
Transformation : New York Institute of Technology demonstrate rotation, scaling
Rendering : New York Institute of Technology CGL demonstrates
Plotter Drawings
Vector Display : Vectors make up model on CRT (analogue)
Raster Images : Pixels - Shaded images, Raster Display
Surface Properties : Image enhancements : James F. Blinn teapots
Remarkable early examples : Animated image by :
Dave Weiner, MAGI Synthavision, Cranston Csuri Productions and
Turner / Whitted at Bell Labs whose work included the first picture to include:
Perspective, Refraction, Transparency, Shadows, Texturing, and Reflection
in a single algorithm...
vi) Business Graphics, Paint Systems, 2-D Animation Systems
GOOD Early stuff:
Analogue systems Kron TV/ Aurora systems, Computer Graphics Lab Inc, NYIT,
MCI/Quantel
2-D Animation - analogue
In the 1960's Lee Harrison of Computer Image Corp pioneered analogue
animation for 2-D computer graphics
"Automating routine tasks"
Digital 2-D animation systems : Computer Creations, Kadabrascope/CGL, Inc -
Using Digitizing tablets to display key frame drawings on Screen
NYIT developed their own 3-D System
3-D Animation companies :
Acme Cartoon Co. Inc
Digital Effects, Inc
Sachs, Finley and Co
vii) New York Institute of Technology 3-D Animation system
Dancing Figure animation - animator uses Joy-stick to interact and animate
the figure
using their software - (good interaction!)
viii) Applications
Storyboards transformed into adverts - very 1980's!
Fox Video Games/ MAGI Synthavision "Worm War" Computer Game
John H. Whitney, Snr - clips from "Permutations" GREAT
Digital Effects Inc : Video for "Subway" by The Clash
James F. Blinn : Metamorphosis demo - sophisticated transformations in 3-D
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